Engine and Gameplay programmer
Here are my main projects
C++ | Raylib
Engine with editor Inspited by Unity. With physics, particles, lightening ...
C++ | Unreal
RPG game where you can shapeshift to different form
Unity | Maya | Substance Painter
Level design and modeling of a Cathedral scene that you can explore
Multiplayer Fighter game, my first big Project with Unreal
3D modeled and textured desert with oasis scene
3D Local Multiplayer Bomberman
C++ | OpenGL
Terrain terraforming using MarchingCubes algo using my engine
C | CSFML
RPG like game inspired by WoW
3D modeled and textured industrial scene
C++ | QT
Messaging service online using QT
C++ | OpenGL | GLSL
Creating my own light Shader with my engine
C# | Unity
Puzzle Game between Past Present Future
C++ | SFML
Multiplayer Online game done with ECS
Using Perlin Noise to generate flow fluid
C++ | GLSL
Test with 2D Shader and Noise